Range lines were not as simple either since most of the work was expected to be done by the ballistics computer that would auto set the gun elivation to the set range. 1 for HE and APDS, and a second for HEATFS. Something like the Tigers T.Z.F.9 is very easy to use, the M71C (90mm gun sight for the M26) is simplistic, a TSh2B-41 is a bit more complex, and the M32 gunsight for the M60's can be quite confusing to somebody not familar with optics or how to use them correctly.Ī second problem is the use of seperate sights for some tanks depending on ammo. The problem comes up with more complex sights. Saying they all have the same optics for the sake of balance is like saying that every tank should function exactly the same for the sake of balance. so that everyone has the same sights, so it's just based on the player's capabilities How are optics any different from the tank's armament, armor, or engine? Publicado originalmente por Ki'agh utility:I loved that game, and it's like this to balance the ability to spot targets etc.
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